Reference for the plug-and-play tools in Assets/UnityTools/Toolkit —
a personal, zero-dependency Unity library (2022.3, Built-in Render Pipeline). Every entry gives the
exact namespace and file, what problem it solves, its inspector parameters, a worked example,
how to wire it up, and the gotchas worth knowing before you hit them.
MonoBehaviour
ScriptableObject
Static / Plain C#